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Rendering particles as clouds and dust (repeat topic)


Guest ravin

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I had posted earlier the same topic but the examples and suggestions didn't serve my purpose and since the thread has been inactive, I am posting the topic again.

Query:

I have two sets of particles (popnets). The particles have animations on them. I want to render one of them as clouds and the other as dust, both of them with self shadowing. I am also attaching a very simple setup in case anyone is willing to show me an example.

thanks,

cloud_dust_rendering.hip

Edited by ravin
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I had posted earlier the same topic but the examples and suggestions didn't serve my purpose and since the thread has been inactive, I am posting the topic again.

Query:

I have two sets of particles (popnets). The particles have animations on them. I want to render one of them as clouds and the other as dust, both of them with self shadowing. I am also attaching a very simple setup in case anyone is willing to show me an example.

thanks,

Does anyone have any idea how I can achieve this??

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