Guest ravin Posted August 11, 2010 Share Posted August 11, 2010 (edited) I had posted earlier the same topic but the examples and suggestions didn't serve my purpose and since the thread has been inactive, I am posting the topic again. Query: I have two sets of particles (popnets). The particles have animations on them. I want to render one of them as clouds and the other as dust, both of them with self shadowing. I am also attaching a very simple setup in case anyone is willing to show me an example. thanks, cloud_dust_rendering.hip Edited August 11, 2010 by ravin Quote Link to comment Share on other sites More sharing options...
Guest ravin Posted August 12, 2010 Share Posted August 12, 2010 I had posted earlier the same topic but the examples and suggestions didn't serve my purpose and since the thread has been inactive, I am posting the topic again. Query: I have two sets of particles (popnets). The particles have animations on them. I want to render one of them as clouds and the other as dust, both of them with self shadowing. I am also attaching a very simple setup in case anyone is willing to show me an example. thanks, Does anyone have any idea how I can achieve this?? Quote Link to comment Share on other sites More sharing options...
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