divi Posted August 25, 2010 Share Posted August 25, 2010 http://www.sidefx.com/index.php?option=com_content&task=view&id=1098&Itemid=279 how do you make this? I mean the earth (if it's done in Houdini and not in comp) thanks Quote Link to comment Share on other sites More sharing options...
pclaes Posted August 25, 2010 Share Posted August 25, 2010 Miguel did like his comping in fusion, so there is definitely some of that in comp, not sure how much though. In comp it would be subtly layering on different glows. In Houdini you could add a few spheres with fresnel shaders so they will create that glow. Each time with different falloff ramps. You could even try to put a subsurface scatter as a mask to reveal some of the earth specular. Quote Link to comment Share on other sites More sharing options...
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