hopbin9 Posted November 9, 2010 Share Posted November 9, 2010 Hi, If I setup a fluid container, and then source from a sphere. The fluid will always pore out in the direction of a gravity. I need to have it pore out to the side so that the stream has an arc shape, and doesn't pore straight down. In all the RBD options I've seen so far in Houdini you could set the initial velocity of objects as a vector and strength, but I can't find those options for a sourced object in a fluid sym. Any one know how to do this? Thanks, Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted November 9, 2010 Author Share Posted November 9, 2010 Oh, never mind. I found it in the Motion node. *noob*! Quote Link to comment Share on other sites More sharing options...
luoqiulin Posted November 10, 2010 Share Posted November 10, 2010 maybe the motion node can Quote Link to comment Share on other sites More sharing options...
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