Jump to content

Glitter / Sparkle Rendering


Annon

Recommended Posts

I'm interested in creating some sort of falling glitter effect.

I've been told that setting a particles normal to velocity would do the trick.

My question is, using the velocity, how would I Render a sparkle to flash brightly when it's facing the camera for instance.

Imagine glitter is falling in front of the camera. The particles would shimmer, flashing on and off as they fell.

I'm presuming this is something to do with just increasing the $CD when normal is facing camera, but just wondering if anyone has done anything like this before with a bit more complexity and has a scene a can take a scan at.

Thanks

Christian

Link to comment
Share on other sites

  • 2 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...