mightcouldb1 Posted December 17, 2010 Share Posted December 17, 2010 Hi there everyone, I am attempting to emit smoke from simulated rbd objects. I want to scale the smoke emission by the length of the velocity. So the faster the object moves, the more smoke it emits. I am still a little unsure about all of this dops stuff! Thanks in advance for any help! Jason Quote Link to comment Share on other sites More sharing options...
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