jack5302003 Posted January 3, 2011 Share Posted January 3, 2011 I made fire effect use pyro tool. but my fire not good. my fire ampulitude is big in Y. i think I must adjust the force , or force scale or ampulitude or noise in chop . but result still. I have no idea. how to fix the problem about it ? please give me some advices. here is my hip and my one frame . help me please. sorry about my english . thanks!! fire_v05.hip Quote Link to comment Share on other sites More sharing options...
Peter Quint Posted January 3, 2011 Share Posted January 3, 2011 I made fire effect use pyro tool. but my fire not good. my fire ampulitude is big in Y. i think I must adjust the force , or force scale or ampulitude or noise in chop . but result still. I have no idea. how to fix the problem about it ? please give me some advices. here is my hip and my one frame . help me please.sorry about my english . thanks!! Try reducing the bouyancy value on the simulation tab of the pyro solver, and/or reduce the emmission amount on the apply source node. 1 Quote Link to comment Share on other sites More sharing options...
seth_ro18 Posted January 3, 2011 Share Posted January 3, 2011 Adjusting the "Buoyancy Lift" parameter in the Pyrosolver node should help. Quote Link to comment Share on other sites More sharing options...
jack5302003 Posted January 4, 2011 Author Share Posted January 4, 2011 oh , thanks guys. I adjusted the value of bouyancy . it works. thanks seth, thanks Peter. BTW, Peter, I watched your houdini Tutorials on vimeo . your video is very cool. I love it . nice work. if I want to make effect like teaport in the fire. you must can Identify the shape of teaport from the fire animation . how to fix it? adjust the density of the smoke ? or fire ? please help . thanks jia Quote Link to comment Share on other sites More sharing options...
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