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collision problem


ehsan parizi

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Hi all,

Here's my problem, I have a sphere and a fractured object, and I want the sphere(static object with animation) to collide with the fractured object. I've done it a lot of times before, and I started with making the dopnetwork and it didn't work, then I tried to use the shelf tools, and still didn't work! I checked almost everything with my other examples that have worked perfectly, and didn't find anything different!

I've made a simple version of it for here, please let me know if you have the answer!RBD_problem.hip

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Hey man,

You have the same problem as the guy in this thread >

If you haven't seen it already;

Activate 'Use Volume Velocity for Collisions' in your Collisions tab of the Rigid Body Solver.

Everything should work as expected.

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