recruitMethod Posted April 14, 2011 Share Posted April 14, 2011 PRINCIPAL DUTIES AND RESPONSIBILITIES: • Design and animate high quality, photo-real effects (dust, fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project • Work within the show structure and production deadlines to complete all tasks • Integrate created elements into scenes with lighting, shadows, reflections, etc. • Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline • Produce look tests based on provided reference materials • Has good communication skills and is able to take direction from FX Leads and FX TDs • We are looking for enthusiastic, dedicated team players who are looking to start their careers in Feature and Commercial VFX EDUCATIONS, EXPERIENCE AND SKILLS REQUIRED: • Degree in Animation, Arts, Fine Arts or equivalent production experience • Working knowledge of Houdini • Knowledge of any and/or all of the following: rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics • Strong understanding of physical dynamics and natural phenomena • Experience with one or more other professional software packages such as Maya, Nuke is a plus • Proficiency in shading and rendering techniques, ideally both Mantra and Renderman • Requires strong technical knowledge and organizational skills • Python scripting is a plus PLEASE INCLUDE DETAILED BREAKDOWNS WITH ALL SUBMITTED REELS. Reels/Resumes can be sent to: method-la-recruiting@methodstudios.com Quote Link to comment Share on other sites More sharing options...
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