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fluid water impacting a "hot" surface emitting "steam-like


Omegaroth

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I am trying to have my fluid hit my pan that I have modeled and for the "hot" pan to react to the fluid naturally. I am trying to figure out how to make the fluid dissolve as time commences. I am also trying to figure out how to make my steam look more like rolling smoke. I tried to use a volume smoke to emit from my liquid fluid but I don't know how to attach these nodes. This is my final for Houdini class due in 2 days and I am having a very difficult time with my lack of knowledge on how to execute this project. I can really use some help. Thanks in advance

helpPlz.hipnc

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