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Reflecting lights without specular


beeemtee

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Hi,

is it possible to make lights visible in reflections (e.g. output of the Trace node) without

using a Specular node? While the lights are visible for primary rays after turning on the

'Render Light Geometry' toggle, they're not visible in reflections. Is it possibble to change

this behaviour, and/or can someone explain me the reasoning behind it?

Thanks in advance!

Mate

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