zoki Posted July 13, 2011 Share Posted July 13, 2011 hi i rememeber years ago when mario I think did some glass shader that was phsyicaly correct it was refracting white light so i thought sinece that was version h7 or so now in 11 to do this http://brunelleschi.imss.fi.it/esplora/cannocchiale/dswmedia/esplora/immagini/01_ing.jpg but by default glass shader is not reversing image like ordinary spherical lens does what would be the idea to do this z Quote Link to comment Share on other sites More sharing options...
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