jasoncartiver Posted July 26, 2011 Share Posted July 26, 2011 Hi! I have recently rigged a character in Houdini. I was a Maya user and so I've use kinda the same methology to rig my character in Houdini. However, I encounter a problem while animating that I don't know how to solve. The problem is when I keyframe the shoulder and the forearm area starts to have little jerks happening. I tried all methods to solve it like put the hand joint back into the forearm joint but it jerk all together. I might have approach it wrongly. Anyone has experience with shoulder to hand rigging in houdini? Quote Link to comment Share on other sites More sharing options...
old school Posted July 26, 2011 Share Posted July 26, 2011 Post the file so we can have a look. Quote Link to comment Share on other sites More sharing options...
jasoncartiver Posted July 27, 2011 Author Share Posted July 27, 2011 Hi, I sort of solved the problem now. I increase the tracking threshold in the IK of the forearm and the jerk went away. Thanks for the reply. Quote Link to comment Share on other sites More sharing options...
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