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jerkynesss on keyframe for shoulder on forearm


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Hi!

I have recently rigged a character in Houdini. I was a Maya user and so I've use kinda the same methology to rig my character in Houdini. However, I encounter a problem while animating that I don't know how to solve. The problem is when I keyframe the shoulder and the forearm area starts to have little jerks happening. I tried all methods to solve it like put the hand joint back into the forearm joint but it jerk all together.

I might have approach it wrongly. Anyone has experience with shoulder to hand rigging in houdini?

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