Jump to content

procedural cloud system


gany_1985

Recommended Posts

hi every body,

i m building a procedural cloud system using volumes and vops.

i have 3 options in my tool first one is

user can give a input mesh and volumes will be generated on to it

2 user can paint cloud spheres on to any input geometry

3 user can manipulate the parameters in volume grid available with the tool

now i have a problem is with paint option .

i have a button called paint and if i click it it shows me

"cannot paint on Sop with display flag when it has different points and primitives count from the selected sop.turn off the paint diplay node to stop this warning"

i so i used a displaynode() script and also unlocked my asset in my type properties.

and if i use the asset again it paints well but i cant find my volume rendering.

i also attached my otl and hip file..

kindly help me in this issue

cheers,

ganesh

cloud_Paint2.otl

CloudSys_cloud_Paint1_asset.hipnc

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...