asnowcappedromance Posted September 23, 2011 Share Posted September 23, 2011 Hi guys, digging a little bit deeper in Houdini's fracturing tools now. Conveniently the Voronoi Fracture Sop create's inside groups on the fly, but what are your workflows to apply UV coordinates to the newly created faces? Unwrapping doesn't give me nice results, at least some kind of automated box-mapping would be cool. Tips and tricks greatly appreciated!!! cheers, Manuel Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.