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simple crowd simulation


Alexander Weide

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Hi,

i build a crowd setup for not complex scenes. And i got a basic concept wich is a mixture of peter's Crowd instancing and some other ideas from vimeo(

from Derek Dintzner): .

Everything is working fine, but i need a small advice:

-> How can i form the army to a line maybe formation

-> i want every agent dynamic but i wanna decrease the rotation angle so that they cannot turn back if i dont want it!-> i hope it helps to stop that circle moving of the particles.

...

for testers: make shure that you reset the caches after changing the setup. everything works with caches.

so i need some advice.. and i wanna hold it simple, i don't wanna have a lot nodes without doing something;) Clear and simple is best so i cut all in three geometry objects.

crowdsimulation.hip

Edited by Mainframe123
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