csp Posted November 3, 2011 Share Posted November 3, 2011 How can I have secondary individual shuttering on the pieces that have been already shuttered on the first impact with the object? I hope my question makes some sense, if not I have attached a hip file with an object (plate) who shutters on the air using magnet-force and I want the bigger pieces from the plate to shutter again once they touch the ground. The maximum fractures value is higher than 1 but makes on deference as you can see in the file. Also, in the file I have iattached the plate self-exploded when touch the metaball which is used by the magnet-force, is there any way to use the same technique to the new bigger pieces that coming out from the first shutter in order to create a fractal destruction? Any idea or example files will be really appreciated. Thanks in advance. Christos selfexplode_test.hipnc Quote Link to comment Share on other sites More sharing options...
dangerweenie Posted November 18, 2011 Share Posted November 18, 2011 you can make another collision object so that it only re-shatters at the floor - set the collision object to mask out "*piece*, which are the secondary pieces. Quote Link to comment Share on other sites More sharing options...
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