sleepstreamer Posted November 11, 2011 Share Posted November 11, 2011 Hey, I have a particle system where I birth a single particle onto the primcenters of the input geometry, I've then used a primitive sop to place the polygons onto these particles. What I want is to change the position of these points so that they are placed at YMIN (or at the point closest to another object). Essentially moving the pivot/primitive to its lowest point. I haven't really had any luck with it yet, so I figured I'd ask you guys Thanks! Quote Link to comment Share on other sites More sharing options...
sleepstreamer Posted November 12, 2011 Author Share Posted November 12, 2011 Here's the file aswell, forgot to attach it earlier. build2_v07.hip Quote Link to comment Share on other sites More sharing options...
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