trisen Posted March 17, 2012 Share Posted March 17, 2012 I have some trouble. I am new in Houdini =( Need to make such effect. I have some smoke. I have rendered simulation to bgeo siquense. The nI make particle emmiter that follow smoke fields in bgeo. Is there any way to transfer Density attribute to partical color? If there is less dencity particle is black , if density is big - then particle is white. Tnks Quote Link to comment Share on other sites More sharing options...
asnowcappedromance Posted March 18, 2012 Share Posted March 18, 2012 have a look at the attribute from volume SOP. By default it transfers the volumes density as a Cd attribute, it should be exactly what you want. best, Manu Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.