rulling Posted April 13, 2012 Share Posted April 13, 2012 (edited) I recently started learning Houdini and wanted to confirm my assessment so far. Initially I felt that Maya had a great deal of settings to learn in order to create an effect. But now I believe Houdini has substantially more when considering all the nodes/operators one must know and how they all interact. I liken it to learning a software framework (with all the libraries, methods, etc.), just without the programming. as for programming/scripting, it seems much can be done visually in Houdini without writing lengthy amounts of code unlike Maya which seems to favor that approach. so, are my suspicions correct? Thanks! Edited April 13, 2012 by rulling Quote Link to comment Share on other sites More sharing options...
dennis.albus Posted April 13, 2012 Share Posted April 13, 2012 (edited) You are correct. You can do a whole lot of stuff in Houdini without the need to ever write any code. You absolutely need to learn how to use expressions however. Most of the time those are very short and easy and the help is quite good in explaining what they do and how to use them. It also helps to know some programming principles when you want to jump into VOPs but it's not required. The nice thing is that you can start using Houdini without the need to ever touch code and then gradually make the move from complex expressions to VOPs, then VEX and also Python and if you are brave even C++ for the HDK. -dennis Edited April 13, 2012 by dennis.weil 1 Quote Link to comment Share on other sites More sharing options...
rulling Posted April 13, 2012 Author Share Posted April 13, 2012 You are correct. You can do a whole lot of stuff in Houdini without the need to ever write any code. You absolutely need to learn how to use expressions however. Most of the time those are very short and easy and the help is quite good in explaining what they do and how to use them. It also helps to know some programming principles when you want to jump into VOPs but it's not required. The nice thing is that you can start using Houdini without the need to ever touch code and then gradually make the move from complex expressions to VOPs, then VEX and also Python and if you are brave even C++ for the HDK. -dennis thanks for the confirmation! and the general roadmap I'll likely want to follow Quote Link to comment Share on other sites More sharing options...
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