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A Object Reflection Issue


Lyonz

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Hi all this maybe a simple question but kinda stuck on how to fix it, Other than creating separate materials.

Basically i don't want object reflections in the center of my grid how do you stop this when using the mantra surface shader ? I have attached an example image below:

Note: I can't use the light linker, as this will exclude the whole object from the grid.

PS: I'm using a reflection mask to exclude the center environment reflections. A specular mask to stop light highlights but that doesn't seem to work and also the texture has an alpha.

Cheer Lyonz

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