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Particle Stream Dynamics


Augustronic

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Hello,

simple question:

I have a contignous stream of particles with copied geometry (i.e. boxes) and want them to use Dynamics to collide with each other and the environment.

I haven't got a clue how to.

The POP Object is working with particles, not the copied geometry.

The RBD Point Object seems not to work with changing source points in this case, right?

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