DimitryDD Posted May 31, 2012 Share Posted May 31, 2012 (edited) How can i setup cloth that interacts with particles (particles moving cloth) I always get changed topology error in popobject node. How can i solve this solverPOP.hipnc Edited May 31, 2012 by DimitryDD Quote Link to comment Share on other sites More sharing options...
bloomendale Posted May 31, 2012 Share Posted May 31, 2012 How can i setup cloth that interacts with particles (particles moving cloth) I always get changed topology error in popobject node. How can i solve this Don't know if it is right to do so but it works) And i don't know yet how to use popnet of the popsolver. 3ak_solverPOP.hipnc Quote Link to comment Share on other sites More sharing options...
DimitryDD Posted May 31, 2012 Author Share Posted May 31, 2012 (edited) Don't know if it is right to do so but it works) And i don't know yet how to use popnet of the popsolver. Hmm looks like I am need to read node helps more carefuly. ) I got the idea, big thanks for help. p.s Time to understand how to use popnet inside solver.) Edited May 31, 2012 by DimitryDD Quote Link to comment Share on other sites More sharing options...
bloomendale Posted June 1, 2012 Share Posted June 1, 2012 Hmm looks like I am need to read node helps more carefuly. ) I got the idea, big thanks for help. p.s Time to understand how to use popnet inside solver.) it seems i was partially right) you get multiple instances of particles which leads to solving more and more objects in DOPS. Quote Link to comment Share on other sites More sharing options...
DimitryDD Posted June 1, 2012 Author Share Posted June 1, 2012 it seems i was partially right) you get multiple instances of particles which leads to solving more and more objects in DOPS. Yep ) , one thing remains, why in Magic of Houdini books it was made like it was in my fist attachment. Quote Link to comment Share on other sites More sharing options...
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