Jump to content

Particles to cloth collision


DimitryDD

Recommended Posts

Don't know if it is right to do so but it works) And i don't know yet how to use popnet of the popsolver.

Hmm looks like I am need to read node helps more carefuly. )

I got the idea, big thanks for help.

p.s Time to understand how to use popnet inside solver.)

Edited by DimitryDD
Link to comment
Share on other sites

Hmm looks like I am need to read node helps more carefuly. )

I got the idea, big thanks for help.

p.s Time to understand how to use popnet inside solver.)

it seems i was partially right) you get multiple instances of particles which leads to solving more and more objects in DOPS.

Link to comment
Share on other sites

it seems i was partially right) you get multiple instances of particles which leads to solving more and more objects in DOPS.

Yep ) , one thing remains, why in Magic of Houdini books it was made like it was in my fist attachment.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...