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twitching fractured cube


JuanDos

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I have fractured a basic cube and then have it smash up by doing

1- model > shatter

2- Rigid Bodies > RBD glue

But the cube seems to twitch and the fracture lines are visible(in solid shaded mode) even before it's been hit by another object, is this right or am I doing something wrong. Increasing 'internal Glue' to 100,000 does not solve the issue it just stops it from shattering.

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For anyone else interested this is something to do with the voronoi fracture used to break up the object, goto voronoi fracture > cut > cut plane offset and enter something like 0.0001. It's not perfect but makes a big difference. Any more suggestions are welcome otherwise will mark this solved.

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