alsantoss Posted July 6, 2012 Share Posted July 6, 2012 (edited) I'm working on the render for a liquid splash dynamic. I'm using the default Basic Liquid that can be found on the material palette in H11. The actual problem is that the extra images method is not working to render passes for the reflections, and refraction. I'm working with Ray Tracing render method. Where can I find the correct Vex variables to make it work? Thanx. Edited July 6, 2012 by alsantoss Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.