dark_cry Posted August 7, 2012 Share Posted August 7, 2012 Hi there houdini masters, i'm trying to sim some cold smoke that perfectly flow any object near the smoke. I tried with the approach that peter quint explained in his incredeble tut on vimeo, but i want something different. I found there a great tests of great man called blackchicken, he did some tests with waterfall with smoke solver, i need something like this. https://vimeo.com/47131762 there in 45th sec some fluid flowing the body of rocket, thats what i want to achieve. If u got any ideas please share, i would really appreciate it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.