Jump to content

velocity volumes


woodenduck

Recommended Posts

Hello people,

I have some sop geo with normals that I have adjusted to point in specific directions. I would like to emit smoke form this object and to use the normal direction to control the velocity field of the smoke sim.

I've played around with creating a vel attribute based on normal values and turning the geo in to a volume, then bringing that in to the sim as a vector field but I can't seem to get it to work.

So basically - How do I turn normal data in to velocity data?

- and how do I attach velocity data to a volume?

Many thanks for any help,

WD

Link to comment
Share on other sites

Did you try shelf tools like source from vol / points /surface to convert your geo to a source ?

If you have a geometry with point normals, use shelf tool source from vol /points/ surface. It adds fluid source sop in the network. Go to velocity vol para on this sop and set the source attribute to N.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...