Jump to content

Real Flow and Particle Fluid Surface


mascio

Recommended Posts

Hi! I hope someone could help me.

I have imported (using RF connection plugin)

some simulated particles from Real Flow into Houdini.

I have generated a mesh using Particle Fluid Surface Node (fantastic node!),

but i'm not able to generated a correct UV map for exporting.

Particles number changes for each frame.

Could anyone suggest me how to do?

Thanks!

mascio

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...