starsinje Posted September 20, 2012 Share Posted September 20, 2012 I know the Material node can modify the parameters of the shader which it choose, and click choose parameter to choose the shader parameter, then the name, type and value will change automatically that are the same with the shader. but if I create the digist asset and put those parameters ouside, they don't work, I choose the shader parameter, but the name...doesn't have response. So what should I do ? Quote Link to comment Share on other sites More sharing options...
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