Candide Posted October 8, 2012 Share Posted October 8, 2012 Hi folks, I have a question regarding texture baking. I have attached a simplified version of the scene I'm working on which simply exports a baked texture (constant purple) attached to a sphere (texture looks like purpleTexture). When I re-apply this texture I am getting little black lines along the UV joins. (fig2) Another poster asked a similar question and was advised to turn off all gaussian filters, which I'm pretty sure I have done. I'm pretty sure the problem is somewhere in the mantra bakeTex node but I don't know mantra well enough to do much more than arbitrarily set values and hope the lines go away. Any help would be appreciated. blackLines.hip Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.