Rhythm & Hues Studios Posted October 30, 2012 Share Posted October 30, 2012 Position: Jr. Houdini Effects TD Department: Effects Position Summary: Effects TDs create visuals to represent natural phenomenon (e.g., fire, water, smoke, clouds, and bubbles) and anything else extraordinary. These effects employ the use of particle systems, deformations, blobbies, flocking, dynamics, rendering, compositing, shader writing, scripting, other procedural techniques. Responsibilities: * Work with other TDs, Supervisors and Producers to create believable special effects * Accurately interpret concept art and design from the Art Department * Use and understand 3D lighting, effects and compositing tools * Provide input regarding tools and interfaces to improve throughput Required skills: ** Must have experience working on feature films** * Unix experience * Minimum 1 year experience with a high-end animation system such as Houdini, Renderman, Alias and/or Maya * Must have a minimum of a Bachelors degree or equivalent in Computer Science, Computer Animation, Art, Engineering or related field * Ability to perform visual and analytical problem-solving * Understanding with advanced rendering, compositing and procedural animation concepts * Ability to work well in team atmosphere * Ability to problem solve and predict potential problems with assigned tasks Please apply at: http://www.rhythm.co...ini-effects-td/ Quote Link to comment Share on other sites More sharing options...
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