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SOP Solver using deforming geometry


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Hi all,

I am learning the SOP Solver from Peter Quint's video.

Attached file is my test according to the video.

When the geometry is static, every thing works fine.

The point attribute "heat" increase as time going forward.

Then I use a Mountain SOP to animate the surface of box.

The animation did not pass to the SOP Solver.

If I try to enable "Use deforming geometry" in node "/obj/AutoDopNetwork/box_object1",

the box start to animate but the heat attribute won't change anymore.

Is there something I forgot to set?

heat_tmp.hip

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I found the solution.

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=101207&sid=20fba1b20e75a014f1a96f4d672d3371

Hi all,

I am learning the SOP Solver from Peter Quint's video.

Attached file is my test according to the video.

When the geometry is static, every thing works fine.

The point attribute "heat" increase as time going forward.

Then I use a Mountain SOP to animate the surface of box.

The animation did not pass to the SOP Solver.

If I try to enable "Use deforming geometry" in node "/obj/AutoDopNetwork/box_object1",

the box start to animate but the heat attribute won't change anymore.

Is there something I forgot to set?

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