ford77 Posted November 17, 2012 Share Posted November 17, 2012 Hi, I need to create 2 colliding fountain like fluid stream emitted from two spheres. The fountains are mirrored and I need the collision. The particles what were emitted from the left have to go further left after the collision, and what`s coming from the right needs to go on going to the right after the collision. I tried 2 separate emitters and fluid objects. One for each sphere. With two separate objects I could use two different gravity nodes with different values, but the particles didn`t collide this way. I connected the objects and the emitters merged in a single particle fluid solver. Everything worked, except there was no collision. Probably the the particles need to be in the same object to collide, but if I use a single emitter for both spheres and a single particle fluid object, how can I use different forces for the left and right fountain particles? Can anybody help me solve this please? Thank you! (I need to use SPH, with the type of fluid I need it gives much nicer result.) Quote Link to comment Share on other sites More sharing options...
sadhu Posted November 20, 2012 Share Posted November 20, 2012 One quick soln. Hope this helps. fluid_collision.hipnc Quote Link to comment Share on other sites More sharing options...
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