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Distance Test between objects with irregular surface


mrcoolmen

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Hey, I wish to build a system which can procedurally generate stones with different size, but I face a problem tat the stones r overlap with each other. I tried to dele them with a distance test but it become far a part with each other. I also to avoid using Dops.

So I was wondering if there is a way to do it? I'm new to Houdini,forgive me if this is a simple question, and thks your help in advance.

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