Ben Lumumba Posted February 8, 2004 Share Posted February 8, 2004 Greetings I just make collection of usefull OP Quote Link to comment Share on other sites More sharing options...
David Gary Posted February 8, 2004 Share Posted February 8, 2004 I think the WarpLattice SOP/OTL from Simon Barrick could be useful. Blendshapes... With VOP, you can create any type of deformation you want, taking in parameters, for example the angle/distance between two bones. Create point attributes for your custom deformations and paint their value (You can totally re-create skinning with houdini procedural nature: can be interesting to know how skinning works...) Quote Link to comment Share on other sites More sharing options...
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