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About Volume Visualization SOP.


lwbi

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Hi~ I want to know about the Volume Visualization SOP.

I have adjusted my volume using the Volume Visualization SOP, I think it doesn't affect for rendering.

Is there any way to render out the tweaked shape by the Volume Visualization SOP?

Thanks.

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Hello! Answer to your question is yes (mostly), with the pyro shader they added a way to copy what you've done in the volume vis node to your shader so that it renders like it looks, its under the 'utils' tabe, in a blank pyro shader just add one in the tab, and point to the volume viz node, then apply the node to the shader with the button. You can also apply it the other direction, making a viz node display what the shader is outputing.

-Nathan

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