zhyravetsky Posted March 18, 2013 Share Posted March 18, 2013 (edited) when extracting alembic prim from alembic node (object merge) uvs transforming somthing like rotating 90 degr. everything is just fine in houdini 12.1 maby this is a bug of 12.5 bug.rar Edited March 18, 2013 by zhyravetsky Quote Link to comment Share on other sites More sharing options...
crunch Posted March 19, 2013 Share Posted March 19, 2013 when extracting alembic prim from alembic node (object merge) uvs transforming somthing like rotating 90 degr. everything is just fine in houdini 12.1 maby this is a bug of 12.5 Hi, It looks like when the uv's are imported, the are being tagged as a "vector" attribute. This means that Houdini will transform these like vecotrs when the geometry gets transformed (in an object merge or any other transform). I've submitted a bug for you. Quote Link to comment Share on other sites More sharing options...
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