shenandyi Posted May 12, 2013 Share Posted May 12, 2013 I have two node in a "geo1" node: one is the regular pop with some particles emited from a "locator", and the other is the dop i/o node fetch the white_water DOP node created by houdini shelf, also have some particles. I give the "geo1" node the "uniform volume" shader, render the regular particles, everything is OK, BUT render the white_water particles, Nothing, black image! Every node have be detected twice or more......someone help me, thank you! Quote Link to comment Share on other sites More sharing options...
shenandyi Posted May 12, 2013 Author Share Posted May 12, 2013 I finger it out! add the "add" node! Add particle system..... Quote Link to comment Share on other sites More sharing options...
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