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chocolate simulation


ZIOH

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hi guys,

introducing that I'm very new in Houdini and quite new generally on effects...

I'm trying to do a "simple" simulation of an animated melted chocolate as the video I attached.

I'm trying to do with FLIP, but growing the viscousity, when the two lines intersect each other they don't mix as fast as in the video, but it makes a bump.

I think it would be quite the same behaviour that a water drop has. I mean as a drop, when it's alone, stay compact and when meets other drop they blends together immediately.

Someone can help me to solve this problem or maybe there's another way working better than flip fluid?

thanks!

IncrocioCioccolata.mov

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Just an idea.. I'm new too.. But maybe you can treat the two streams as different fluids, so that you can use a SOP solver in the DOP network to have each fluid transfer some lowered viscosity values to each other when they are close (at the X) so that they blend better, but in other areas they keep their usual viscosity.

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