ZIOH Posted May 14, 2013 Share Posted May 14, 2013 hi guys, introducing that I'm very new in Houdini and quite new generally on effects... I'm trying to do a "simple" simulation of an animated melted chocolate as the video I attached. I'm trying to do with FLIP, but growing the viscousity, when the two lines intersect each other they don't mix as fast as in the video, but it makes a bump. I think it would be quite the same behaviour that a water drop has. I mean as a drop, when it's alone, stay compact and when meets other drop they blends together immediately. Someone can help me to solve this problem or maybe there's another way working better than flip fluid? thanks! IncrocioCioccolata.mov Quote Link to comment Share on other sites More sharing options...
Dispel Posted May 14, 2013 Share Posted May 14, 2013 Just an idea.. I'm new too.. But maybe you can treat the two streams as different fluids, so that you can use a SOP solver in the DOP network to have each fluid transfer some lowered viscosity values to each other when they are close (at the X) so that they blend better, but in other areas they keep their usual viscosity. Quote Link to comment Share on other sites More sharing options...
ZIOH Posted May 14, 2013 Author Share Posted May 14, 2013 till now I have this one. I'll try to separate two different fluid and work how you suggested. thanks TestChoc_v01_rende.mov Quote Link to comment Share on other sites More sharing options...
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