TheDude Posted May 21, 2013 Share Posted May 21, 2013 (edited) So I want to select points based on geometry, which is animated, and have that selection grow. I found that when using the solver, it will look at the first frame from which points are selected, and ignore the animated selection of points in succeeding frames, and grow based on its initial identification of what was selected on the first frame. I tried adding an attribute to the selected points, and then putting that back in the solver and adding the pointnumber of that attribute to the group, hoping that at the next step it would then have all those points selected to further look at points around that point cloud but that didn't work. I'm sure this must be a simple issue that has been covered before. How would you continuously have it look up what is selected points, to grow from that? I attached the hip of this, and where I am stuck. multiple_origin_point_growth.hip Edited May 21, 2013 by TheDude Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted May 21, 2013 Share Posted May 21, 2013 like this? multiple_origin_point_growth__fix_question_mark.hip Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted May 21, 2013 Share Posted May 21, 2013 If you use the prev_frame node in the solver it won't see any animation you having going into solver. To pull in animated information to the solver you have to use the first input node. Quote Link to comment Share on other sites More sharing options...
TheDude Posted May 21, 2013 Author Share Posted May 21, 2013 Awesome, thanks a bunch! Quote Link to comment Share on other sites More sharing options...
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