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ice_cat

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Dear teacher

I was doing a ball crashing wall effect.

In the past are in shock when a switching dynamics simulation. I think this will leave. Have also tried to control the activation properties. But the headquarters of success, is there a way to use when the ball hits the wall it automatically activates the simulation. Thank you.

Fracture_a.hipnc.hip

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You can keyframe the "Activation" setting in your solver for your wall, if that is what you mean.

Keyframe the Activation to 0, until right before the ball hits, then keyframe to 1 so the simulation starts as it is hitting.

This should work - although it sounds like you tried it already?

Edited by Eucalyptus
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