Jump to content

How, exactly, do I wire the gas surface tension solver to a FLIP fluid


Recommended Posts

Well yeah that won't work, it has to work on some fields (look at the parameters window).

So you need to give it the veloctiy field (vel), surface field (surface) and I don't think you have to give it a collision field necessarily ...

The Gas Surface Tension DOP calculates a surface tension force and applies it to the velocity field. The force is present at the surface boundary and is proportional to the curvature of the surface. The effect is to push in on pimples and push out on dimples, thereby flattening the surface.

This will give you a force, so you'd have to advect by that amount etc. Easiest way I would say is to add it to your volume velocity input (3rd input of the flip solver), that way it'll advect for you.

I would have presumed surface tension was built in, but I can't see it anywhere after have a quick glance through.

Christian

Link to comment
Share on other sites

Yeah, it's not built in by default. They should probably just throw it in there, but surface tension isn't really noticeable on larger scale fluid sims, and that's probably why it's not there by default. Also, yes, volume velocity input, then type in the field names for surface and vel.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...