MohamedSakr Posted July 28, 2013 Share Posted July 28, 2013 assume I got an object consists of 100 points each 10 points are in a group so it is total of 10 groups what I can access is each group, how to get the rest of points? as I don't know the group name ... I want to use this with ray sop so as the total primitives count is 100, the foreach is working on each 10 primitives , I want to cast rays from these 10 points on the rest of 90 points(converted to primitives) "as what I found is that ray distance doesn't work with same 2 inputs unless it is used for intersect furthest surface" but what I need is the nearest surface which is always result in a distance of zero without different inputs "no shared points in the inputs to be clear" sorry if the question is noob but I'm still learning thanks in advance Quote Link to comment Share on other sites More sharing options...
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