ashe Posted August 3, 2013 Share Posted August 3, 2013 Dear Houdini Community, I've been trying to figure parameters of curl noise for my parameters and I've been stuck for quite a while... My object moves fast from left to right and emits particles behind. I used curl noise to create curls, but I can't make the curls bigger. They should quickly fly out of the object and then curl and disperse in the air. I am attaching my sketch which is easier to understand. Any hint appreciated. Have a nice weekend :} ~ashe bigger curl noise.tar.gz Quote Link to comment Share on other sites More sharing options...
tony Posted August 5, 2013 Share Posted August 5, 2013 To get the look you're after it might be worth doing a low res smoke sim and advecting the particles by it. Have a look at the example here: http://forums.odforc...es/#entry102768 (I just opened the example file and please note that you have to untick "Load from disk" on /obj/import_pyro_build/import_pyrofields and view /obj/points/popnet1 to see the particles being advected by the dop sim.) Cheers Tony Quote Link to comment Share on other sites More sharing options...
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