xenow Posted August 10, 2013 Share Posted August 10, 2013 Hi there I try to do ship walk on the ocean,use flip and RBD object. and i found a problem,my ship'bow can't influence flip particles made a wave. I want get this effect.(Red areas marked ) but ship'bow can't put the particles make wave and bow's vel almost ineffective......I thought that may be is vel problem,but increase vel or reduce vel it doesn't work. Interesting is the stern get correct result. Does someone can give me some ideas ? HELP ~~~ test.hip Quote Link to comment Share on other sites More sharing options...
CeeGee Posted August 10, 2013 Share Posted August 10, 2013 Try this scene, Your setup was wrong, if you animate on object level you don't need use ddeform geometry on Static object in dop, this is only if you have animation inside sop network and you have velocity attribut. test02.hip 2 Quote Link to comment Share on other sites More sharing options...
xenow Posted August 10, 2013 Author Share Posted August 10, 2013 Forgive me for this simple question and Thanks for your prompt response! good day Quote Link to comment Share on other sites More sharing options...
lijunhong Posted September 11, 2013 Share Posted September 11, 2013 Thank igor! Quote Link to comment Share on other sites More sharing options...
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