MENOZ Posted August 18, 2013 Share Posted August 18, 2013 (edited) I was trying to create attributes in various ways to see how they react when transformed. I created a grid, the various nodes I need to declare my vector attributes, and a transform sop that moves, translate and scale my geometry. if I try with attribCreate sop and choose vector it always get fully transformed, trans rot scale. If I try with wrangle sop/attribute I have these choices: v@myvec={0,1,0};//attribute is not transformed. is there a way to define more specifically the type using this sintax? addattribute("myvec", myvar, "type", "normal"); // transform correctly the attribute trying in vop sop with addattribute and choosing between types, it transform correctly the attribute. in vop sop with bind export and parameter export, no matters what type I choose, normal, direction, point. the attribute never gets transformed, Am I missing something here? why I have all those choiches if nothing changes? Edited August 18, 2013 by MENOZ Quote Link to comment Share on other sites More sharing options...
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