saotome_rui Posted October 15, 2013 Share Posted October 15, 2013 I tested a ocean effect by using houdini flip.why the result different?the same ocean and ship size. i don`t know which parameter affect the ocean wave collision by the ship. anybody could give me a help? Quote Link to comment Share on other sites More sharing options...
JaydenDP Posted October 15, 2013 Share Posted October 15, 2013 Different compared to what? different parameters? Quote Link to comment Share on other sites More sharing options...
lijunhong Posted October 15, 2013 Share Posted October 15, 2013 ship is your own making? very cool! If it is not the business model, then you can share? Quote Link to comment Share on other sites More sharing options...
navneeth Posted October 25, 2013 Share Posted October 25, 2013 hello every one... im creating a ocean shot.. im finding bit difficult how to create proper wave... im a student in vanarts Quote Link to comment Share on other sites More sharing options...
XRM Posted October 29, 2013 Share Posted October 29, 2013 When you increase the particle count by decreasing "particle seperation" this increases the detail of the vector fields which in term changes the sim a bit adding extra curls and all. Quote Link to comment Share on other sites More sharing options...
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