iwilson2 Posted October 17, 2013 Share Posted October 17, 2013 Hey guys, I'm trying to map a .jpg file to a grid object by applying a constant shader to the grid then setting the color map to the image I want. However, when I render it, the image is in a smaller form and it repeats across the grid. Under the mapping options on the shader are different repeating options but I just want one, non repeating image on the grid. Is it something I need to check (or uncheck) in houdini or is it a problem with the image file? Thanks! Quote Link to comment Share on other sites More sharing options...
DanBode Posted October 17, 2013 Share Posted October 17, 2013 sounds like you need to put uvs on that grid. use the uvtexture sop to do an orthagraphic uv projection and then in your shader use the uvcoords vop to grab the s and t and use that to drive your texture call. Quote Link to comment Share on other sites More sharing options...
Zach Posted October 17, 2013 Share Posted October 17, 2013 maybe warp your UV space too before plugging in to the pattern. check out Ari's Noise workshop on the SESI page. Quote Link to comment Share on other sites More sharing options...
iwilson2 Posted October 17, 2013 Author Share Posted October 17, 2013 Thanks, I'll look into it. If you couldn't tell, shaders aren't really my strong suit but I figured this was an easy enough problem to solve. Quote Link to comment Share on other sites More sharing options...
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