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Unity Importer for Houdini


acey195

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Hello all :),

Today I have a short demonstration of my Houdini-file-parser for Unity, for procedural level generation. You can procedurally generate positions, rotations, scales, colors etc. in Side Effect's Houdini and import and process these in Unity. This way you can position, rotate and scale prefabs automatically into a scene, without creating additional scripts.

This package is now available via the Unity Asset Store:

https://www.assetstore.unity3d.com/#/content/12316

An early version of this importer has been used for my graduation project:

http://forums.odforc...in-video-games/

Documentation:

http://www.twandegra...r for Unity.pdf

Music: Krackatoa-Noahs Stark

Edited by acey195
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