xtremist999 Posted November 25, 2013 Share Posted November 25, 2013 Hi there, I'm doing a video tutorial for fluid sims and I'm adding an object as a sink to absorb my smoke. I created a box for fluid sink and added it to my simulation, however that object doesn't absorb my fluid but seems to render as a static volume. What am I doing wrong? I've attached a thumbnail and the hip file of the setup. Thanks! intro to fluids_02_voxels.hip Quote Link to comment Share on other sites More sharing options...
LaszloFX Posted November 25, 2013 Share Posted November 25, 2013 Try to increase the "Scale Source Volume" in your "source_sink_from_box_object1" to a value of 5 or higher. It should work. Quote Link to comment Share on other sites More sharing options...
xtremist999 Posted November 25, 2013 Author Share Posted November 25, 2013 Thanks for that, it fixed the problem. Quote Link to comment Share on other sites More sharing options...
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