zoki Posted November 30, 2013 Share Posted November 30, 2013 hi i have just a simple chair in few pieces as fractured rbd i checked there is no interpenetration and set bullet collision to concave but at 2nd frame it just explodes and moves although there is just gravity? I remember somewhere reading about this bullet jumps being fixed? Quote Link to comment Share on other sites More sharing options...
cwhite Posted November 30, 2013 Share Posted November 30, 2013 There are currently a couple bugs with preventing explosions for concave shapes, but the exploding issues have been fixed for all of the other collision shape types (such as convex hull). Your shapes probably ended up interpenetrating due to the collision padding. Quote Link to comment Share on other sites More sharing options...
zoki Posted November 30, 2013 Author Share Posted November 30, 2013 yes i tried collision padding setting will check again thanks Quote Link to comment Share on other sites More sharing options...
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